ReInDev Wiki ReInDev 2.9_03

Slime

drag to rotate · 3D model
Slime
CategoryHostile
Health1 ♥ (2 HP)
Dimension0.6 * size (width and height scale together with size)

Slimes jump periodically with delays of 10-20 ticks, reduced to 3-6 ticks when a player is within 16 blocks. They face nearby players and in water are forced to jump with random movement. Larger slimes (size > 1) attack players on contact when difficulty is greater than 0, dealing damage equal to their size. When killed, slimes larger than size 1 split into 4 slimes of half size.

Special

Splits into 4 half-sized slimes upon death if size > 1. Emits slime particles when landing. Can be caught in buckets with NBT data preserving health and size. Immune to fall damage.

Drops

Spawning

In slime chunks (determined by chunk seed with 10% spawn rate) at Y positions below 32. Size 1 slimes always spawn-capable; larger sizes require difficulty greater than 0. Random size is 1, 2, or 4 on initial spawn.

Found in

Beach · Cacti Desert · Coast · Coral Ocean · Desert · Dry Desert · Flower Forest · Forest · Frostland · Frozen Beach · Ice Desert · Islands · Lake · Mountain · Ocean · Plains · Quickland · Rainforest · Rocky Beach · Rocky Coast · Savanna · Shrubland · Swamp · Taiga · Wasteland