Demon
| Category | Boss |
|---|---|
| Health | 25 ♥ (50 HP) |
| Dimension | Overworld |
A flying boss entity that actively pursues players within 16 blocks, casting multiple spell attacks including fireballs, helix spirals, and fissure projectiles. Below half health (13 HP), it increases spell frequency and variety, and may summon three demon spirits for aid. It alternates between attacking and wandering randomly when no target is present, with difficulty-scaled damage from 3-7 HP per hit.
Special
Casts multiple spell attacks (fireball, helix, and fissure variants); summons demon spirits when low on health; fire-immune; can wear randomized jewelry decorations (piercings, bracelets, anklets) that affect appearance
Drops
Augmentite ×1–4
Dungeon Key ×1 (1/30 chance)- Demon Skull ×1 (1/100 chance)
Spawning
Boss-type entity with no natural spawn mechanics in code; requires specific placement or summoning. Cannot exist in peaceful mode.