ReInDev Wiki ReInDev 2.9_03

Demon Spirit

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Demon Spirit
CategoryHostile
Health8 ♥ (16 HP)
DimensionOverworld

A flying hostile mob that hunts players within 24 blocks using pathfinding and waypoint-based movement. It attacks using melee strikes or magical spellcasting, with damage ranging from 0-7 depending on difficulty. The mob despawns after 400 ticks unless below minimum health and is immune to fire damage.

Special

Casts EntitySpellHelix magic projectiles with a 2-second cast time and 2-second cooldown between spells. Performs melee attacks at close range. Immune to fire. Entity despawns after 400 game ticks.

Spawning

Spawns in low-light environments in normal difficulty and above; cannot spawn in easy difficulty. Uses standard monster spawning logic based on light levels.