Demon Spirit
drag to rotate · 3D model
| Category | Hostile |
|---|---|
| Health | 8 ♥ (16 HP) |
| Dimension | Overworld |
A flying hostile mob that hunts players within 24 blocks using pathfinding and waypoint-based movement. It attacks using melee strikes or magical spellcasting, with damage ranging from 0-7 depending on difficulty. The mob despawns after 400 ticks unless below minimum health and is immune to fire damage.
Special
Casts EntitySpellHelix magic projectiles with a 2-second cast time and 2-second cooldown between spells. Performs melee attacks at close range. Immune to fire. Entity despawns after 400 game ticks.
Spawning
Spawns in low-light environments in normal difficulty and above; cannot spawn in easy difficulty. Uses standard monster spawning logic based on light levels.