Creeper
| Category | Hostile |
|---|---|
| Health | 10 ♥ (20 HP) |
Creepers pathfind toward nearby players and enter a charging state when within attack range, lowering themselves and hissing as a fuse timer counts down. After approximately 1.5 seconds of charging, they detonate in an explosion with a radius of 3.0 blocks and die. They disengage and reset their fuse if the player moves out of range or if they lose line of sight.
Special
Explosive charge attack: enters a charging state when within 3 blocks of a target (or 7 blocks if already charging), counts up a fuse timer for 1.5 seconds, then creates a 3.0-radius explosion centered on the creeper before self-destructing.
Drops
Gunpowder ×0–2- Creeper Skull ×1 (1% chance drop)
- Music Disc (13) ×1 (Only when killed by a Skeleton)
Spawning
Low-light areas with darkness or during storms; they spawn when block light level is below a random threshold (0-6) and require meeting standard mob spawn conditions.
Found in
Beach · Cacti Desert · Coast · Coral Ocean · Desert · Dry Desert · Flower Forest · Forest · Frostland · Frozen Beach · Ice Desert · Islands · Lake · Mountain · Ocean · Plains · Quickland · Rainforest · Rocky Beach · Rocky Coast · Savanna · Shrubland · Swamp · Taiga · Wasteland