Regeneration
| Type | Beneficial |
|---|---|
| Effect ID | 3 |
| Colour | #CD5CAB |
Regeneration periodically heals the entity for 1 HP. At level 0, the effect triggers every 20 ticks; at higher levels it triggers more frequently (every 20 minus the level number of ticks). The effect progressively restores health over time.
How to get it
Food
Bismuth Apple — 30 seconds (600 ticks) at level 0- Salmon (Fish metadata 3) — 10 seconds (200 ticks) at level 0